Built 2026-10-30 16:26 - IN TEST Untitled
Left-drag orbit · Right-drag pan · Wheel zoom · Click object to select
Drop .br7 scenes, components, .glsl shaders or heightmap images to import

Controls & shortcuts

Left-dragOrbit camera (in sculpt mode: sculpt)
Right-dragPan (in sculpt mode: orbit)
WheelZoom
ClickSelect object (in Materials tab: edit its material)
W / E / RGizmo move / rotate / scale
DeleteDelete selected object
EscDeselect, cancel sun/moon aiming, leave sculpt mode
Ctrl+ZUndo terrain change (generate, sculpt, erosion, import)
Ctrl+S / Ctrl+OSave scene / open file
Ctrl+EnterCompile shader (in the shader editor)
1 – 9, 0Switch tabs
Orbit / Walk / FlyCamera modes (buttons top-right of the viewport, or V to cycle)
W A S D / arrowsWalk or fly (Shift = faster); drag to look around
Space / E · Q / CFly up · down (fly mode)

Typical workflow: generate a terrain → erode it → scatter plants → pick or build a material → place the sun → tune fog and water → walk through it → render. Everything autosaves to this browser; use File › Save for a portable .br7 file.